Virtual Soccer
1. Provide an all-weather Virtual-Soccer bet experience. The league consists of an even-teams and changes continuously during the season. Take the English Football League as an example: A league consists of 20-team.Seasons always change and 38-day match each (H&A match) or known as 38 rounds.
2. Total 1 season 38-round. Every round interval 3 minutes or 1-day match.
3. Bet closing 10 seconds before round start.; Each game simulates 1HT&2HT 90 minutes. May search correct outcome bet once all game ended and prizes drawn.
4. Virtual-Soccer Cup provide an all-weather Virtual-Soccer bet experience. Player may bet anytime. If the cup format is different, the number of teams and the number of events will vary. Take the FIFA World Cup as an example: Total 48-group match. A group match consists of 32-team, divided into 8 groups 4 each. It's 16 knockout match and 1/8 final lead Finals.
5. Group match
A. 32 teams (8 groups 4-team each)
B. Each team playing two matches against each of the other teams in the same group, with three points for a win, one point for a draw and none for a defeat. The two first teams are qualified per group
C. The group ranking is established following these criteria
a. Greater number of points
b. Best goal difference
c. Greater number of goals scored
d. Team level
6. Knockout
A. 16 teams take part in this stage
B. 4 stages (Round of 16, quarter-finals, semi-finals, final)
Bet Type
1X2
1. Predict 90 minutes after match, which team will win or draw.
1 X 2 – 1st Half
1. Predict which team will win or draw after 45 minutes of the first half.
Over/Under
1. Predict the total goals score over, under the wages.
Over / Under – 1st Half
1. Predict that the total number of goals in the first half of the match will be over/under the specified line.
Win/Tie/Lose
1. Predict final outcome is Home win, Away win or Draw after handicap adjusted.
Handicap
1. Predict which team win the total handicap in 90 minutes match.
Handicap - 1st Half
1. Predict which team will have taken the most goal with the indicated handicap applied through ”45 minutes”.
Double Chance
1. Bet any 2 possible outcomes: Home win or Draw (1&X), Away win or Draw (2&X), or Home or Away win (1&2).
2. Total 3 options: 1 X, X 2, 1 2:
1 is: Home win.
X is: Draw.
2 is: Away win.
3. If match play in neutral, team listed first on board is Home team.
Winning Margins
1. Predict which team will win and how much winning over their opponents
2. E.g. A team latest score is 12, B team latest score is 8, while “Winning Margins” is 4.
Odd/Even - FT
1. Predict whether the number of goals scored in the hole game will be Odd or Even at the end of “90 minutes” play.
Correct Score - FT
1. Predict the final score for the period finals score of the match based on the provided correct score market.
Half Time / Full Time
1. Predict the Half Time and Full Time result in the specific match.
Total Goals
1. Predict the full time total number of goals scored between the two teams.
Both Teams to Score - 1st Half
1. Predict yes or no if both teams will score within the specified period of play.
1 X 2 & Over / Under
1. Predict the result of the match after ”90 Minutes” as well as whether the total number of goals scored will be over or under indicated goal line.
Goal Range
1. Predict the total number of goals scored by the two teams in the whole game. The options include multiple goal ranges.
Team Goal Range
1. Predict the total number of goals scored by the specific team in the whole game. The options include multiple goal ranges.
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