2. Esports game specific rules
2.1. Counter-Strike 2 rules:
2.1.1. If one of the players disconnects and is unable to reconnect or be replaced for the rest of the map, both teams decide to continue 4v5, and they play at least 5 rounds. All affected bets on that map, match, and match side markets will be voided.
2.1.2. If a team retires, receives a win by admin decision, or is disqualified before all scheduled rounds of a map are played, all undecided bets on that map and match will be voided.
2.1.3. Rounds 1-12 constitute the first half of “Counter-Strike 2” maps.
2.1.4. In the case of a round restart, all bets will stand. All markets will be resolved based on the official score.
2.2. Valorant rules:
2.2.1. If one of the players disconnects and is unable to reconnect or be replaced for the rest of the map, both teams decide to continue 4v5, and they play at least 5 rounds. All affected bets on that map, match and match side markets will be voided.
2.2.2. If a team retires, receives a win by admin decision or is disqualified before all scheduled rounds of a map are played, all undecided bets on that map and match will be voided.
2.2.3. Rounds 1-12 constitute the first half of Valorant maps.
2.2.4. In the case of a round restart, all bets will stand. All markets will be resolved based on the official score.
2.3. Dota 2 rules:
2.3.1. If a map starts with fewer than 10 competitors, all bets on the map will be void.
2.3.2. If a competitor disconnects in the first 10 minutes and is unable to reconnect or be replaced for the rest of the map, all affected bets on that map and match will be voided. If a competitor disconnects or quits after the 10th minute of play of a map has started, bets have action according to the official result.
2.3.3. If a walkover or win by admin decision is given in the first 10 minutes of a map, all bets on the map will be void. If a win by admin decision is awarded after the 10th minute of play of a map has started, bets have action according to the official result.
2.4. League of Legends rules:
2.4.1. If a map starts with fewer than 10 competitors, all bets on the map will be void.
2.4.2. If a competitor disconnects in the first 10 minutes and is unable to reconnect or be replaced for the rest of the map, all affected bets on that map and match will be voided. If a competitor disconnects or quits after the 10th minute of play of a map that has started, bets have action according to the official result. 2.4.3. If a walkover or win by admin decision is given in the first 10 minutes of a map, all undecided bets on that map and match will be voided. If a win by admin decision is awarded after the 10th minute of play of a map has started, bets have action according to the official result.
2.5. King of Glory rules:
2.5.1. If a map starts with fewer than 10 competitors, all bets on the map will be void.
2.5.2. If a competitor disconnects in the first 10 minutes and is unable to reconnect or be replaced for the rest of the map, all undecided bets on that map and match will be voided. If a competitor disconnects or quits after the 10th minute of play of a map has started, bets have action according to the official result. 2.5.3. If a walkover or win by admin decision is given in the first 10 minutes of a Map, all undecided bets on that Map and Match will be voided. If a win by admin decision is awarded after the 10th minute of play after the Map has started, bets have action according to the official result.
2.5.4. Market specific rules - if the final gameplay length/duration is the same as a particular threshold, it is resolved as "OVER".
2.6. eSports FIFA
2.6.1. eSports Battle match duration - 2x4 minutes.
2.6.2. Liga Pro eFootball match duration - 2x6 minutes.
2.6.3. All Markets will be settled as set out in the General and Soccer Market Rules.
2.7. eSports NBA2K
2.7.1. Match duration – 4x5 minutes. This includes overtime.
2.7.2. All Markets will be settled as set out in the General and Basketball Market Rules.
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