# Cricket

1\. Bets will be settled subject to the official website immediately after matches ended.

2\. Please refer to the bet type rules for betting markets related to the total points of each league, and the relevant bets will be settled according to the official results

3\. If a ODI or Twenty20 match does not complete the scheduled number of overs, any match that is played and has an official result is considered completed. Match bets will be settled based on the official result. Bets on the Totals markets will be void. Unless otherwise stated “Super Over” is always included in the result.

4\. If the entire game is not completed for any reason, unless otherwise specified, all relevant bets on the game will be considered invalid bets and will be settled at odds of '1'. Bets with a clear result will be settled.

5\. If the game starts before the scheduled time, only bets placed before the game commenced will be considered valid. Bets placed after the game commenced will be considered void. This excludes In-Play bet types.

6\. There are several types of cricket tournament:

a. Twenty20 International is a form of cricket where the game lasts three and a half hours on average;

b. One Day International (ODI) is a form of cricket where the game lasts over eight hours;

c. Test Match is a form of cricket that can last up to five days with a minimum 90 overs per day where each side gets the opportunity to bat twice.

7\. The results of certain types of events can only be calculated after the official announcement of the complete results. If a clear result cannot be obtained within 36 hours, all relevant bets will be considered invalid bets and will be settled with odds of '1'.

### BET TYPES

**1x2**

1\. Predict which team will win the match. This market contains the two teams and the draw as a betting option.

**Winner**

1\. Predict who will win the game. This market will contain the two teams.

**Over/Under**

1\. Predict whether the total runs of the match will be higher or lower than the specified markets.

2\. Total runs betting includes the first and second innings.

3\. In Twenty20, each team has 20 overs. The total number of overs must be completed at least 90% for all related bets to be settled.

4\. In ODI, each team has 50 overs. The total number of overs must be completed at least 90% (inclusive) for all related bets to be settled.

5\. In Test matches, in a draw, each team must throw at least 200 overs for all related bets to be settled

**Over/Under-Home Team**

1\. Predict whether the total runs of the home team for the entire match will be higher or lower than the specified markets.

2\. Betting on the total runs of the home team includes the first and second innings.

3\. Bets on the home team’s total runs will be considered valid if a clear result is achieved before the match ends or interruption, and there is no subsequent action that could affect the betting result. All related bets will be settled.

**Over/Under-Away Team**

1\. Predict whether the total runs of the away team for the entire match will be higher or lower than the specified markets.

2\. Betting on the total runs of the away team includes the first and second innings.

3\. Bets on the away team’s total runs will be considered valid if a clear result is achieved before the match ends or interruption, and there is no subsequent action that could affect the betting result. All related bets will be settled.

**Over/Under Fours**

1\. Only fours scored from the bat (off any delivery - legal or not) will count towards the total fours. Overthrows, all run fours and extras do not count.

2\. Fours scored in a super over do not count.

**Over/Under Sixes**

1\. Only sixes scored from the bat (off any delivery - legal or not) will count towards the total sixes. Overthrows and extras do not count.

2\. Sixes scored in a super over do not count.

**Over/Under Fours Home/Away**

1\. Predict whether the total number of fours scored by the stated team will be over or under the value indicated.

2\. If there is any reduction in the scheduled number of overs played, then bets on this market will be void.

**Over/Under Sixes Home/Away**

1\. Predict whether the total number of sixes scored by the stated team will be over or under the value indicated.

2\. If there is any reduction in the scheduled number of overs played, then bets on this market will be void.

**Over/Under Wickets**

1\. Bets are accepted on the total number of wickets that will fall in a match.

2\. For settlement purposes, a batsman who retires hurt does not count as a wicket.

**Over/Under Extras**

1\. All wide deliveries, no balls, byes, leg byes and penalty runs in the match count towards the final result. If there are runs off the bat as well as extras from the same delivery, the runs off the bat do not count towards the final total.

2\. Extras in a super over do not count.

**Highest Individual Score**

1\. Highest Individual Score markets refer to the number of runs scored by an individual player during a specific innings. For Limited Over matches, at least ninety percent (90%) of the overs scheduled in each innings must be bowled or bets will be considered void (unless settlement has already been determined). All innings count for Test Matches and First Class matches. In matches that end in a Draw then a minimum of two hundred overs must be bowled for bets to be considered valid.

**Odd / Even**

1\. Predict whether the total number of points scored will be odd or even, Zero will be deemed to be an even number.

**Highest Opening Partnership**

1\. Bets will be valid once 1 ball has been bowled in each team’s 1st innings and will be determined by the score at the time the 1st wicket falls (excludes retirements). All overs of the match count for this market. Where either player is replaced due to being considered 'Retired Not Out', bets will still be valid. In this instance, the market will be settled according to the score at the fall of the first wicket, inclusive of runs scored by new batters and any one that have been replaced.

**Will There Be A Super Over**

1\. Predict the game will there be overtime.

**Will There Be A Tie**

1\. Predict the game will there be tie.

**To Win The Toss**

1\. Toss Winner refers to the team that wins the toss of the coin (or similar method). If the toss is completed, bets will be considered valid regardless of whether play starts or not.

**Most Fours**

1\. If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined.

2\. In 'ODI' matches both teams must face at least 40 overs each, otherwise bets void, unless settlement of bets is already determined.

3\. In 'Test' and 'County Championship' matches, the whole match counts. In 'Draw' games a minimum of 200 overs must be bowled, otherwise bets void, unless settlement of bets is already determined.

4\. In 'Twenty20' matches the full 20 overs for each team must be played (unless a team is bowled out), otherwise bets void, unless settlement of bets is already determined.

5\. In matches of 10 overs or less, bets will be void if the entire innings is not completed (unless a team is bowled out), or unless settlement of bets is already determined.

6\. In '100-Ball' scheduled matches the full 100 balls for each team must be played (unless a team is bowled out), otherwise bets void, unless settlement of bets is already determined.

7\. For settlement purposes this is all deliveries from which a batter is credited with exactly 4 runs respectively (including 'All-run/Overthrows').

8\. In matches decided by a 'Super Over', 'Fours' hit during the 'Super Over' will not count for settlement purposes.

**Most Sixes**

1\. If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined.

2\. In One Day matches both teams must face at least 40 overs each, otherwise bets void, unless settlement of bets is already determined. In Test and County Championship matches, the whole match counts.

3\. In Test and County Championship matches, the whole match counts. In drawn games a minimum of 200 overs must be bowled, otherwise bets void, unless settlement of bets is already determined.

4\. In Twenty20 matches the full 20 overs for each team must be played (unless a team is bowled out), otherwise bets void, unless settlement of bets is already determined.

5\. In matches of 10 overs or less, bets will be void if the entire innings is not completed (unless a team is bowled out), or unless settlement of bets is already determined.

6\. In 100-Ball scheduled matches the full 100 balls for each team must be played (unless a team is bowled out), otherwise bets void, unless settlement of bets is already determined.

7\. For settlement purposes this is all deliveries from which a batter is credited with exactly six runs respectively (including All-run/Overthrows).

8\. In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes.

**Xth Over Over/Under**

1\. Predict whether the total number of points scored will be over or under or equal the market specified indicated total line.

2\. If a game is abandoned, bets will only be settled when the market has been unconditionally determined as any further potential points have no affect on the market result. In all other scenarios, bets will be considered void.

**Xth Dismissal Method (6 Way)**

1\. In the event of ‘Retired Out’ occurring then bets will be void. If no further wickets fall all bets will be void.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.xyes.com/betting/sports-betting/sport-betting/fb-sports-platform/rules-by-sport/cricket.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
